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Halo: The Master Chief Collection PC Port Looks Like a Winner



Halo: The Master Chief Collection

If you haven’t been following the latest Halo: The Master Chief Collection PC porting developments, you may have assumed that it will be as bad as the Halo 2 port was. Fortunately, nothing could be further from the truth.

Ever since Microsoft finally relinquished its Halo Xbox exclusivity and announced it will be released to Steam, PC gamers all over the world sighed in relief at the long-awaited news.

Halo: The Master Chief Collection (MCC) will include the entire Halo franchise, except Halo 5: Guardians:

  • Halo: Combat Evolved Anniversary
  • Halo 2: Anniversary
  • Halo 3
  • Halo 3: ODST
  • Halo 4
  • Halo: Reach

If you recall, only Halo: Combat Evolved and Halo 2 were ported to PC, and only in their original, non-remastered form — without any important PC customization options.

Halo: The Master Chief Collection’s release date has not yet been announced, but expect it to arrive in 2019. Be sure to put it on your wishlist on Steam, so you won’t miss it!

Halo: The Master Chief Collection

Image courtesy of IGDB/Halo: The Master Chief Collection press kit.

To remind you what a huge undertaking this is, Halo: The Master Chief Collection will unify 11 game engines and six games under a single title, utilizing a wide range of PC hardware. Not only does it have to run well and properly exploit diverse PC hardware, but the multiplayer aspect with over 140 maps will have to perform under a single matchmaking experience.

You can even expect advanced PC customization features, that are rarely present in PC-only titles. An example of this is the ultra-widescreen support. Remember how bad the Halo 2 port was? This time, even the UI elements will be optimized under every resolution setting. The Field of View (FoV) slider will finally become the default for all six games.

Furthermore, the porting team is working hard to resolve bugs, both long-standing and new, and tweak weapon balance.

Predictably, mouse and keyboard offer superior control than a console controller, so Sniper and Magnum are reported to be quite overpowered in Halo: The Master Chief Collection’s PC version. Therefore, you can expect to see a slightly different Halo multiplayer experience than what you were used to on Xbox.

What do you think of Halo: The Master Chief Collection on PC? Let us know your thoughts in the comments below! 

Images courtesy of IGDB.

Freelance writer, VR and cryptocurrency enthusiast. Against totalitarian social control, be it in the form of governments or corporate oligarchs.

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