Fans of Rocket League have enjoyed a fantastic summer season. Multiple game modes, events, items, and challenges have kept the experience fresh — with some time left for players to complete the most recent additions. However, with summer coming to an end, developer Psyonix has revealed what’s coming next in the fall roadmap.
As Joystickr previously reported, the final phase of Radical Summer ends on August 12. The game then enters a “redemption period,” in which there’s still time to get all of the rewards given out through summer. During this period, players will have until August 27 to upgrade Rocket Pass 3 and get those unique painted items. Instead of waiting a period for the next Rocket Pass as per usual, the fourth edition will launch right afterward on August 28.
It's time for a new roadmap outlining some of the updates and features coming to Rocket League in the next few months. Plus, #RocketPass3 is getting an extension! Details: https://t.co/dn6zDuDXjQ pic.twitter.com/irR4cG5DAV
— Rocket League (@RocketLeague) July 23, 2019
Rocket Pass 4 will see some changes to the weekly challenges system, as well. Taking a hint from Apex Legends and other seasonal titles, weekly challenges will now “stay active throughout” the season’s duration. So, if you happen to miss Week 3’s offerings, you have the entirety of the season to nab ’em.
Competitive rankings follow the same dates as the Rocket Pass, with the current season ending on August 27 and Season 12 starting the next day. As always, players who have held a rank and met the required victory threshold will get season-specific themed items for their efforts.
Though there aren’t many details on it now, a new title update on the 27th will also bring High Dynamic Range Audio.
Finally, though they aren’t coming within this title update, there are a few more changes to look out for.
To start, Rocket League is getting two new stats: “High Five” and “Low Five.” The former is achievable by “hitting your teammate midair after scoring.” The latter is given out by doing the same only on the ground. Rocket League’s “Hoops” game mode is also getting its own stat called “Swish,” which you get for scoring without touching the rim. (Novel.)
There’s also updates to the game’s Halloween event, Haunted Hallows, coming around the holiday season. Paired with this is a revamp to the tournaments system that will bring with it “automated, scheduled tournaments” — so we don’t have to rely only on player-created ones.
We then have content brought up in May’s roadmap. Updates like the “Party-Up System, Inventory Management, and quality-of-life improvements to the player-to-player trading system” are still in the works. However, they’re scheduled for some point this year, so keep an eye out for that content, too.
Overall, despite this summer season being huge for the game, Psyonix shows no signs of slowing down. With eSports only gaining more traction as well, there’s never been a better time to be a Rocket League fan.
What do you think about the new roadmap for Rocket League? Let us know in the comments below!
Images courtesy of Rocket League Screenshots, Twitter/@RocketLeague.