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THQ Nordic Resurrects Comanche Franchise

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Comanche 4

19 years after the release of Comanche 4, THQ Nordic revealed a restart of the NovaLogic’s franchise at Gamescom.


Those of you who are younger may not remember a huge hit at the beginning of the 1990s. Employing revolutionary voxel technology for the first time in a mainstream game, Comanche: Maximum Overkill was a military helicopter simulation based on the real experimental project of the Boeing–Sikorsky RAH-66 Comanche. Sadly, the real-world project was finally scrapped in 2004 after decades of development and billions of dollars spent.

Even in the ’90s, the Government Accountability Office (GAO) doubted the viability of the project — which finally came true as funding was funneled towards unmanned aerial vehicles (UAVs). They turned out to be a much cheaper alternative to Commanche for the purposes of scouting and stealth-striking.

At the time, the Voxel engine offered superior terrain detail and immersion compared to vector graphics. Here is what that meant in 1992.

It was such a commercial success that it garnered three sequels up until the last one, Commanche 4, in 2001.

THQ Nordic has decided to resurrect another successful-but-abandoned franchise, which continues to be their effective business strategy.

As you can see — in the alternate universe of gaming — Comanche not only became a staple of military airpower but it continued to be developed and upgraded.

In fact, the new Comanche uses a premise of a real-world incident, Iran–U.S. RQ-170, in which Iran successfully hacked and captured an advanced unmanned drone. This made the military rethink its UAV dependence and go back to the more expensive Comanche alternative.

Outside of your role as a pilot of a stealth attack helicopter, you will be able to command a short-range drone as one of the more significant Commanche upgrades. Needless to say, both the Comanche and its drone will be customizable depending on which configuration will best accomplish the mission objective.

Comanche 4

Image courtesy of IGDB/Comanche 4 press kit.

Unfortunately, the trailer only frames the game as “objective-based multiplayer combat.” This could either mean that there will be no single-player campaign whatsoever, to cut costs, or that it will be revealed later on.

What do you think of Comanche? Let us know in the comments below! 


Images/videos courtesy of YouTube, IGDB/Comanche 4 press kit.

Freelance writer, VR and cryptocurrency enthusiast. Against totalitarian social control, be it in the form of governments or corporate oligarchs.