Connect with us

News

Ubisoft Joins Blender, Will Use Toolset in Animation Studios

Published

on

Assassin's Creed: Odyssey

French video game company Ubisoft has officially announced that the company will help fund online support for Blender developers by joining the Blender Foundation’s Development Fund. 


The studio behind the Assassin’s Creed series, Watch Dogs series, The Division series, and many other titles will join the Fund as a corporate Gold member.

Ubisoft Film and Television’s ‘Ubisoft Animation Studio’ is also slated to use the free and open-source 3D computer graphics software toolset for its own productions. Furthermore, it will task developers with contributing to Blender’s projects.

Blender

Logo courtesy of Blender.org.

Ubisoft Animation Studio’s Head of Production, Pierrot Jacquet, stated in an interview that he believes that open-source and inner-source solutions, like those offered by Blender, help promote creativity in supporting those who create. He feels the collaboration between Ubisoft and Blender is a win-win for all those involved — the foundation, the community, and the studio.

Specifically, Jacquet was most impressed by Blender 2.8, which he claims is a massive “game-changer for the CGI industry.” He also claims that many of Ubisoft Animation Studio’s artists have long been users of the toolset, so joining the Blender Foundation as a corporate Gold member and assisting in the toolset’s continued growth only makes sense.

As a final note, Jacquet stated Ubisoft Animation Studios considers open-source to be the best possible model of development.

Joystickr also reported less than a week ago that Blender had received a sizeable donation from another major video game company, Epic Games. The creators of Fortnite donated $1.2 million as a part of its Epic MegaGrants — which is a $100 million program likely spurred on by the immense financial success of the mainstream online video game.

What do you think of Ubisoft joining the Blender Foundation’s Development Fund as a corporate Gold member? Do you agree that open source is the best? Let us know your thoughts in the comments below! 


Images courtesy of IGDB/Assassin’s Creed: Odyssey press kit, Twitter/@blender_org.

Dani Polo writes articles — which, considering where you’re reading this, makes perfect sense. He’s best known for writing technical gaming papers. He also writes about mainstream games, on subjects ranging from Halo to Minecraft. He enjoys reading about artificial intelligence and other nerdy stuff.