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Valve Engages in Harsh Dota 2 Bans



Dota 2

When a developer doesn’t care about exploits and miscreant behavior in their online game, you know that game is at the end of its life cycle. The opposite is happening with Dota 2.

Released six years ago, Dota 2 has turned into an e-sports juggernaut — from its humble beginnings as a Warcraft 3 mod created by a single person.

Unfortunately, always-online games that gain massive popularity also gain baggage.

Because the enjoyment of any PvP game is entirely dependent on other people’s behavior, strict rules need to be enforced to make sure the game doesn’t become unpleasant to play.

Even as a casual visitor to Steam’s Dota 2 official forums, you can tell that a massive purge of accounts has begun. The same upheaval is happening on Dota 2’s Reddit forum as well.

It seems this will be just one wave of many ban waves to come.

Dota 2

Image courtesy of IGDB/Dota 2 press kit.

This is coming alongside the most recent matchmaking update. As you can see under the “Ban Waves” and “Smurfs” sections of that announcement, Valve has heavily invested in crafting a behavior tracking system.

Future ban waves will just manifest deployed detection algorithms of this refined behavior tracking system. Interestingly, there will be no advance notice to such accounts, so the system will take as granted a long history of abusive behavior.

Perhaps it is time to reflect if your own behavior falls under the abuse category? Many people are routinely frustrated with the PvP nature of games — so they don’t even think to consider if their reaction to frustration is appropriate.

What do you think about the Dota 2 banhammer? Let us know in the comments below!

Images courtesy of IGDB.

Freelance writer, VR and cryptocurrency enthusiast. Against totalitarian social control, be it in the form of governments or corporate oligarchs.

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